On Saturday 18 September, a Silly Army delegation enjoyed a day out at Fit Christchurch. While there they attempted to break the World Record for 100m on a space hopper, and invited members of the public to give it a try too.
Throughout the day several members, and hundreds of members of the public young and old, bounced along the 100m track, accompanied by Silly Army foot patrol sprinting (in some cases backwards) to time and film the record attempts.
Steph and Pete proved they were the best bouncers, Steph just a second off the record time of 30.2 seconds and Pete a few points of a second later in their best runs – time to get into training; if they hop everywhere for the next year they’ll smash the record no problem. Now may be the time to gloss over the fact that on what was probably their best time (and quite possibly a world record breaker) not only did K and Alex manage to mess up their ‘synchronised’ timers, but cameraman Alan also missed the start of the filming…
So the Silly Army were close, but no cigar to the 100 metre world record. We will all be in serious training for our next attempt, even if some of us are just learning how to use a stopwatch.
The space hoppers put in an appearance at Sunday games, although anyone who had been to Fit Christchurch was not in the mood for much bouncing.
Sunday also saw The Silly Army moving into their new home at the far side of the park (after being told off for wearing out the football pitches!). Hammering in the goal posts, we were pleased to discover this rocky outpost was just as full of stone and strange lumps of metal as the rest of the park – so we soon felt at home. There is also a large pile of woodchips next to our new pitch, which gives a fresh, pine scent to the whole area and provides a great landmark to point members towards. Although it was quite entertaining watching Sam driving round in circles for ten minutes trying to find us…
We started games, as ever, with Big Tennis, where dynamic Karen proved a real asset to Steph’s team, propelling them to a resounding victory despite being recruited half way through the game. However, changing ends proved this team’s undoing, allowing Pete’s team to take the second game. Unusually for The Silly Army, we agreed to draw because there were now increasing numbers of people and it was time to play a runaround.
There then ensued the longest game of Hockey in Silly Army history (perhaps we should try a world record attempt at that…)
As more and more players came to join us, we had to extend the pitch to accommodate them all. Pete and K had laid a short, fat pitch, which meant there was a lot of midfield battling but not many goals. We stopped to extend the pitch, skilfully avoiding a fox egg that was now millimetres from the yellow goal, and played on.
The yellow team went ahead by two goals, but despite protestation from the reds that the sides weren’t evenly matched, Karen got two goals back to make things even.
The yellows scored another, while Dave for the reds kept pressuring the yellow goal. Even more players turned up and for a long time the action was contained in the newly extended midfield. About an hour into the game, Pete abandoned his yellow defensive position to go and lay out a Dodgeball pitch, in the hope that someone would score soon. However, he returned to position just at the right time to prevent a sneaky red attack.
Eventually, Dave and Pete decided that the “next goal wins” rule would apply – perhaps a little unfairly on the yellows, who were a goal up at the time. K in the yellow goal was not going to let anything through and at last the yellows scored the winner. After more than an hour of playing, all the players should take credit for a hard-fought, evenly matched game.
It was time for something more sedate, and the Dodgeball circle that had been laid out earlier came in useful. Pete unveiled his new balls – one pink, one purple, both with silly slogans written on them and the purple one prone to deflating. Double Dodge was the order of the day and much squealing, jumping around and artful dodging ensued.
With so many players it was decided to play another runaround, and Stickyball was the order of the day. The yellows won the first game before Karen defected to the blues, helping in no small way to their victory in the second game. Many of the new players were particularly good at this game – it’s a shame our best new catcher was visiting from Scotland!
Both teams fought hard in the deciding game, but it was the blues who snatched it.
After tea break, it was time to mount hoppers once more (after we’d blown the accursed things up!) Space Hopper Polo was the name of the game, but being full of tea and biscuits and with the best hopperers still hoppered out from Fit Christchurch, it was going to be a short game.
In fact, it was a one-goal wonder, and it was the blues that scored that all-important point, much to the chagrin of Karl on the yellow team, the only player with enough bounce to play on.
After that exertion there was enough time for a quick game of Splat, the shooting game, in which K and Pete managed to draw as losers by shooting each other at exactly the same time in the final duel. Then there was just enough time to play more Big Tennis as the numbers began to dwindle before it was time to pack up and head home for another week.





























